U.S. Army to Use Super Computer, Inc.'s Gaming Middleware Platform: Andromeda, Including Master Browser Services (MBS) to Power 'America's Army: Special Forces' GameATLANTA, May 12, 2003 -- Super Computer, Inc. (SCI), the world's leading game hosting and middleware solution provider, running the world's fastest gaming cluster environment, announced today that the U.S Army will utilize SCI's Andromeda gaming middleware platform including its innovative Master Browser Service (MBS) for its popular America's Army: Operations (and upcoming America's Army: Special Forces) Game and showcase it at the 2003 Electronic Entertainment Expo (http://www.e3expo.com/) in Los Angeles. Master Browser Service (MBS) Used by gamers to find other players and game servers online, the SCI Andromeda MBS component is based on a "Pull/Push" technology that allows servers to be accurately listed in a single repository that is fully accessible from in-game browsers and third-party applications. A proprietary protocol allows applications that retrieve information from the master browser to avoid repetitive updates to reflect server status. This brings game-server browsing technology to a level of quality and accuracy not seen in the industry before. "The existing master browser technologies in the marketplace today are outdated and are limiting the natural evolution of multiplayer gaming by blocking future innovation and capabilities. The next generation of information conduits will use adaptive algorithms and artificial intelligence to gather and forward real-time data. This will allow game developers to define any set of custom variables for servers and end-users, extend it in real time and share data with any other Andromeda component without changing the original code," said Jesper Jensen, CEO of SCI, "With the advent of SCI's Master Browser Server, game publishers and developers can transmit large amounts of real-time server data, in burst, with up to 70,000 servers received by users in less than 1 minute or it can send active browser display updates in 1.5 seconds (up to 50 records) getting today's gamers into the games faster." "Imagine being able to download a listing for 30,000 Counter-Strike servers on a broadband connection in less than 30 seconds using SCI's master browser technology as opposed to the up to 45 minutes required by existing platforms," says Jay Majumdar, Vice President of Sales at SCI, "Our MBS technology reports real time server status and updates on the fly. This eliminates stale server status and repeated false positive inquiries!" Andromeda Services In addition to MBS, the U.S. Army plans to expand its offerings to gamers worldwide with additional components of SCI's Andromeda platform, a rich set of fully integrated tools for game developers and publishers, of which MBS is one of the key components. These tools make game implementation easier and lower the time to market for game publishers. Other Andromeda services simplify hosting and game-server administration. High availability clustering technology and the geographical load balancing ensures that all Andromeda components are available 24/7/365, anywhere, worldwide. "The Army prides itself on using the best technology available to communicate with and provide information to our soldiers," said Colonel Casey Wardynski, project originator and project director, "We are mirroring this effort with the America's Army game by working with industry's leading technology providers to provide America's Army players with the best possible virtual soldier experience." The U.S Army's plans to include additional Andromeda services in its popular America's Army: Operations game (and upcoming America's Army: Special Forces) including: -- Server Authentication Service (SAS)* -- Statistics Tracking Service (STS) -- Demographics Tracking Service (DTS) -- Dynamic Content Delivery System (DCDS) (*Integrated conduits from authentication servers to Andromeda's core) For a comprehensive list of services offered under Andromeda middleware suite, please visit SCI's http://www.betatobuyer.com web site. About Super Computer, Inc. Super Computer, Inc. (SCI) delivers the most advanced technologies and the best range of enterprise class services available to the online gaming industry today. With the Jupiter and Callisto Clusters, Project Avalanche (first AMD Opteron based cluster in the world), Andromeda Middleware Suite and Private Label Game Portals (PLP), SCI has raised the bar for the entire online gaming market. SCI was founded in 2002 and is privately held. For more information please visit http://www.supercomputerinc.com. About America's Army: Operations Since the America's Army: Operations game debuted on July 4th, 2002 it has been one of the most popular games online. The Army has recorded more than 1.6 million registered user accounts with more than 1 million players completing basic training. Gamers have played more than 130 million missions and the average number of completed missions per day is 450,000. The game has received accolades from the gaming and national press and was awarded Computer Gaming World's Editor's Choice award. The America's Army media Website is located at http://www.thearmygame.com and the game site can be found at http://www.americasarmy.com. SOURCE Super Computer, Inc. (SCI) Web Site: http://www.mintz-hoke.com |