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Multiverse completes version 1.0 of its Virtual World development platform

Company Also Unveils 'Worlds in Progress,' Playable Prototypes of Virtual Worlds Ranging From Science Fiction to Fantasy MMOGs to Social Worlds

MOUNTAIN VIEW, Calif., Aug. 2, 2007 -- The Multiverse Network, Inc., the company building the leading network of massively multiplayer online games (MMOGs) and 3D virtual worlds, today released version 1.0 of the Multiverse Platform, a comprehensive software solution that gives development teams the technology, tools and assets to create virtual worlds for almost any purpose, including games and business tools. Previously available in beta, the Multiverse Platform has attracted over 11,000 development teams from around the world.

Multiverse is committed to the notion that virtual worlds represent a new medium that will enable many unique applications.

"We're passionate about empowering our customers to create the next wave of online experiences," said Bill Turpin, co-founder and CEO, The Multiverse Network, Inc. "By providing our technology without upfront fees and eliminating many technical barriers, we've made virtual world development faster and less expensive than ever before."

In addition, the company also launched its "Worlds in Progress" initiative. Comprised of early prototype games and worlds built on the Multiverse Platform, this initiative provides consumer access to the Multiverse Network. All four games and worlds launched today are available through the Multiverse Network for consumers to experience via the free, downloadable Multiverse World Browser that lets consumers easily access any game or world on the company's network.

Dark Horizons Universe by Max Gaming Technologies

Of the Worlds in Progress launched today, Max Gaming Technologies' Dark Horizons Universe, is the network's featured MMOG. Built by an established independent game studio with several published titles, Max Gaming chose Multiverse because of the flexibility the platform allowed.

"After reviewing several platforms, we selected Multiverse because of their commitment to providing bullet-proof technology, and their shared vision for what the future of online entertainment will look like," said Adrian Wright, CEO, Max Gaming Technologies. "More importantly, Multiverse has played an invaluable role in helping us take our game concepts to the next level."

In addition to Dark Horizons, Multiverse also launched the following prototype MMOGs today:

Forgotten Legends by Doomsberg Entertainment

Doomsberg Entertainment is a young and energetic team of gamers-turned-game-creators who met through the Multiverse developer community. Their next-generation fantasy world includes a skill- and power-based leveling system that will enable players to improve their characters through a wide range of innovative game play, without the need to "grind."

Multiverse Sample Worlds As part of the "Worlds in Progress" initiative, Multiverse also launched two sample worlds today. The Multiverse Social World provides a basic environment for people to chat and dance, and the Multiverse Fantasy World puts players into a basic MMOG-style game. Included with the Multiverse Platform, development teams receive the complete source code for both worlds, which they can learn from or modify, if they want a starting point for their individual projects. At this time, Multiverse has no plans to continue developing either world beyond their current state.

COMING SOON

Force of Arms by Wardog Studios

With the Multiverse Platform, this team of dedicated and talented developers, with non-traditional game design backgrounds, is now able to realize their dream of entering the video game industry. Force of Arms, which uses the award-winning Hero System(TM) role-playing system, is a futuristic mech-based game that includes innovative use of mixed media.

LunarQuest by RETRO Laboratory

LunarQuest is as an MMOG that puts players in a large, persistent multiplayer game world set on the Earth's moon. In LunarQuest, players act as Lunar Colonization Authority (LCA) cadets, who are tasked with preparing the moon for colonization.

Multiverse expects production-quality versions of these worlds to become available on the Multiverse Network in late 2007 or early 2008. The company will continue to launch new prototype games and worlds as they become available.

The Multiverse Network, Inc.

The Multiverse Network, Inc. is creating a network of online video games and other 3D virtual worlds. Its unique technology platform is changing the economics of this medium by empowering development teams to create high-quality, Massively Multiplayer Online Games (MMOGs) and non-game virtual worlds for less money and in less time than ever before. Multiverse solves the industry's prohibitive challenges by providing development teams with a comprehensive, pre-coded client-server infrastructure and tools, a wide range of free content -- including sample worlds for modification -- and a built-in market of consumers. The Multiverse Network gives consumers a single program -- the Multiverse World Browser -- that lets them play all of the MMOGs and visit all of the non-game virtual worlds built on the Multiverse Platform.

For more information about the company, please visit http://www.multiverse.net.

SOURCE The Multiverse Network, Inc.

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